SCIENCE Mightier biofeedback games were developed & tested at Boston Children’s Hospital and Harvard Medical School
Summary
The technology behind Mightier has been tested in four trials, including two double-blind, randomized controlled trials.
• The Mightier technology has consistently improved behavior symptoms.
• The Mightier technology can deliver similar results to therapy, and compliment existing treatments.
• Gains in Mightier consistently transfer beyond the screen, leading to decreased parent stress.
The Mightier Learning Loop
Our science directly validates the Mightier Learning Loop. Mightier builds off of the established theory that people learn best when they can construct meaning for themselves. Therefore, Mightier technology works to make emotions visible and actionable when they matter most, during moments of challenge. Kids practice in a safe environment that presents the same type of challenges they face every day.
Mightier Trials
Key finding: Children using Mightier technology and therapy showed reduced symptoms of aggression, oppositional behavior, and parent stress, compared to children receiving controlled treatment.
Trial 1
Participants
40 children, ages 10-18 Elevated anger
Design
Open-label compared to treatment as usual
Location
Boston Children’s Hospital
Trial 2
Participants
40 children, ages 10-18 Elevated aggression & anger
Design
Double-blinded randomized sham-controlled trial
Location
Boston Children’s Hospital
Trial 3
Participants
40 children, ages 10-18 Elevated aggression & ADHD
Design
Double-blinded randomized sham-controlled trial
Location
Massachusetts General Hospital
Trial 4
Participants
8 children, ages 8-12 Referred by teachers
Design
Open-label pre- post- comparison
Location
Brookline (MA) & Montreal (QC) public schools
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